GetPlayerFacingDirection
Returns the player's facing direction in compass style ("N", "W", ...). The compass is divided in 8 sectors "S", "SE", "E", "NE", "N", "NW", "W", "SW" (=> 1/8 of a circle). If you want to have a higher or lower resolution, take a look at or copy the implementation of this method and consider
- increasing or decreasing the amount of sectors
- and adjusting the
dirsarray to match its elements count with the amount of sectors.
Returns: one of the string values: ["S","SE","E","NE","N","NW","W","SW"], or Unknown
Signature:
GetPlayerFacingDirection()