GetTargetVehicleLockStateById
Retrieve whether a player's vehicle (by id) is locked.
Parameters:
- dwId: Player id
Returns: true if locked, false otherwise, or -1 on error
Signature:
GetTargetVehicleLockStateById(dwId)
Retrieve whether a player's vehicle (by id) is locked.
Parameters:
Returns: true if locked, false otherwise, or -1 on error
Signature:
GetTargetVehicleLockStateById(dwId)